Really smart use of textual and aural implication—starting with the title!—and I admire the fruitful gap between some of what's happening, and the confidently-chosen conventions for presenting text. Magnificent concision, too: something that gets in, says its thing, and drops the mic.
This is a very interesting, short game with excellent timing for ambiance and sfx cues, and I love the use of the floral bg especially! I also liked the setup for the window in a narrower frame than the usual fullscreen, it really adds to the atmosphere. Thank you for making this! Love the masks.
I've just play sacrall jelly and was a very interesting game, I loved the ambience and I was wondering if you want to translate the game into spanish, if you are interested reach me at my gmail please, have a nice day. :)
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Really smart use of textual and aural implication—starting with the title!—and I admire the fruitful gap between some of what's happening, and the confidently-chosen conventions for presenting text. Magnificent concision, too: something that gets in, says its thing, and drops the mic.
This is a very interesting, short game with excellent timing for ambiance and sfx cues, and I love the use of the floral bg especially! I also liked the setup for the window in a narrower frame than the usual fullscreen, it really adds to the atmosphere. Thank you for making this! Love the masks.
I've just play sacrall jelly and was a very interesting game, I loved the ambience and I was wondering if you want to translate the game into spanish, if you are interested reach me at my gmail please, have a nice day. :)
facundosaravia1701@gmail.com